Wesnoth logo
Wesnoth Units database

Cleric

(image)

A Cleric is adapt at both their magical abilities and the use of their maces, as the Dwarves have found out. They have the cure ability, a tool they use for their sadistic pleasure. Terribly seductive, they are both feared and admired for their beauty and cruelty.

Special Notes: This unit is capable of healing those around it, and curing them of poison. The unit has magical attacks, which always have a high chance of hitting an opponent.
Charm: Turns an enemy non-leader unit below level two to your side by charming them if the attack succeeds. if the attack fails, however, the user turns to the enemy team.

Advances from: Sorceress
Advances to:
Cost: 60
HP: 62
Motus: 5
XP: 100
Ordo: 3
Alignment: nocturnus
IDAOG Cleric
Abilities: cures, heals +8
(image)mace
impulsus
13 - 2
conflictio
charm
(image)magic torture
ignis
9 - 4
missile
magical
Resistances:
ferrum0%
cuspis0%
impulsus0%
ignis0%
frigidus0%
mysticus20%
TerraMovement CostDefensum
Aqua320%
Castellum160%
Caverna240%
Colles250%
Cotes230%
Glacialis320%
Harena230%
Impervius-0%
Montes360%
Nemus Fungorum250%
Nonterra-0%
Palus320%
Planus140%
Salum-0%
Silva250%
Viculus160%